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Procedural Terrain Generator
A procedural terrain generator for developed for an indie game called "The Traveler"
The tool generates a cave like road system between a set of points of interest (Hubs).
The generator starts by generating a graph of points & edges which connects all of the hubs.
It then uses the graph to generate a series of maps that are used by the terrain & a custom shader created with Amplify graph editor.
The Caverns
Graph Generation
Graph
Mask
Height
Influence
Biomes
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