top of page

Procedural Terrain Generator

A procedural terrain generator for developed for an indie game called "The Traveler"

 

The tool generates a cave like road system between a set of points of interest (Hubs).

The generator starts by generating a graph of points & edges which connects all of the hubs.

It then uses the graph to generate a series of maps that are used by the terrain & a custom shader created with Amplify graph editor.

The Caverns

Graph Generation

Graph

Graph.png

Mask

Mask.png

Height

Height.png

Influence

Influence.png

Biomes

Biom 1.png
Biom 2.png
Biom 3.png
bottom of page