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Ion-Blade League is a high speed combat racing game where checkpoints are flying away from you so you need to shot them down with lasers.
Levels terrains are created using a costume Houdini tool I Created, it then links into the Houdini engine in Unity where the level can be edited in editor, the tool works with basic shapes made of splines, then it generates the entire ecosystem from the basic shapes data.
I'm developing this game as a solo developer, creating all the systems and art by my self.
You are welcome to download the most recent demo and support the game by Wishlist it on Steam.
For more information and up-to-date art work, check out my Twitter.
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